Ten money questions a day, drawn from one rotation so that everybody playing in the same language on the same day answers the same set. There is no clock and no second attempt: today's answers are today's score, and finishing adds a day to your streak.
The goal
Daily Ten Money Quiz gives you ten questions once a day: four easier, four harder, two harder still, ending on the two that ask you to reason rather than recall. Seven of the ten are the same worldwide because they test mechanisms — unit price, compounding, diversification, how a progressive tax band works — and three are written for your market, where deposit protection, credit files and tax rules genuinely differ. There is no timer. The pressure is that the day only happens once: you cannot replay it, and there is no practice mode to rehearse in.
Controls and play
Tap a choice, or press 1, 2, 3 or 4. Tab moves focus between the four choices and Enter or Space selects the focused one. A freshly dealt question ignores input for six tenths of a second, so a burst of taps cannot carry over from the previous screen; the same lock sits on the continue button after a wrong answer. A right answer shows the concept it tested and moves on by itself after nine tenths of a second. A wrong one stops and waits: you get the correct answer, one line of why, and the concept, and nothing advances until you press continue.
Points and streaks
A correct answer is worth 100 base points, multiplied by the question's difficulty weight and by your current combo multiplier, rounded to the nearest whole number. The easier questions weigh 1, the middle band 1.3 and the hardest 1.6. The multiplier rises by a quarter every second correct answer in a row and stops at two times, which a clean run reaches on the ninth question — so a perfect day is worth 1936 points. A wrong answer scores nothing and resets the combo, but never takes points away, and there are no lives: all ten questions are always asked.
Finishing and results
The run ends when the tenth question has been answered and its feedback has been read. Grades come from accuracy over the full ten: all ten right is S, nine is A, seven or eight is B, five or six is C, and four or fewer is D. The result page gives your grade, score, how many you got right, your longest combo, how long you took, your current and longest day streaks, and the concepts behind anything you missed. If you have finished at least two earlier days it also compares today against your own recent average — your past self, not a stranger.
Replay and progress
There is no replay, by design. Reloading returns you to the exact screen you left, with your score, combo, answers and elapsed time carried over, and opening the game again after finishing shows the result you already earned rather than dealing a second set. Finishing a day adds one to your streak; finishing the next day adds another; missing a day starts the count again at one, and the longest streak you have reached is kept either way. There is no make-up day, no freeze and nothing to buy. Everything is stored in this browser only and cannot be recovered after clearing site data — and if the browser refuses to store anything, the game says so before you start rather than pretending the run was recorded.
Language and context
English and Chinese are written separately rather than translated. The seven universal questions are the same question in both languages, in the same position and with the same choice order, so two people in different languages really are comparing the same day. The three market questions are not translations at all: the English set is written for the United States and the Chinese set for the mainland Chinese market, because deposit insurance, credit reporting and tax work differently and a translated answer would simply be wrong. Whichever language you start a day in stays with that day's questions even if you switch the interface afterwards.